Post-Jam Version!
It’s beefier, juicier, and more balanced!
Includes many bug fixes, some serious tweaks to the bosses and difficulty.
Exploders now pause
Boss count should be correct now
Flipped boss order
Multiple bosses start spawning at Wave 45
Color coded enemy types
New enemy shooting SFX
New player bullet trail colors
Enemy death explosions destroy enemy bullets
Particles got a serious boost!
Other things!
ENJOY!
Next up will be some SFX and BGM tweaks as well as powerup changes!
1 comment