Game
Flight Of MewKhan: Catatonic Emissary of the Void and Oblivion
12 years ago

Build 001 uploaded to Web - MewKhan's Influence Grows


So before I go back to getting an update ready for my Cyberpunk Jam game Raid(Always Plug Shamelessly), I wanted to at least get this vaugely to what I had in mind when I started it. Yes, in my mind this is considered “better”, but it’s something approaching gameplay at least. It’s not going to be a large game when it’s done but it’ll be neat, and I’m definately finishing it because it’s going to be part of the backstory of somethingsomething-spoilers-for-a-game-that-may-never-be-made.

Anyway the controls are less drunk, and uses the mousewheel for thrust and Q and E for rolling now, like a proper fighter/bomber cat deity. Stay safe, have fun, don’t pilot under the influence.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM