Game
⋆ BUSTER'S: REQUIEM ⋆
16 days ago

Buster's Requiem: Canned

(Going into detail on why)


This is the last post in related to buster's. So, why did I stop production on this? Well, mostly this game wasn't living up the my standards: both visually and coding wise. Most of the time I couldn't make visuals perfect without copying someone (WHICH I REFUSE TO DO.) And the coding was buggy and messy which made editing bugs a horror show... For my final reason, this game was to ambitious. I wanted to do things like cutscenes, minigames, chapters and tons more... which I can't do.... anyways, thanks for coming along for the ride, and see you later! (Well... If I do the thing I always do and come back... We'll see...)

ALSO THANK YOU TO EVERYONE WHO SUPPORTED ME AND HELPED ME WITH DEVELOPMENT OF THIS GAME!!!!

And another thing:

Also (Not Blaming ANYONE HERE.) But when people accused me of stealing from another creator In the community It kind of knocked my confidence down, even when the 'stolen things' were merely place holders and were subject to change. Also half of those stuff were coincides and stuff I copied from games like graveyard shift at freddys and other 'virus' games like that. (which was the style of game I was going for.) Again, not blaming anyone. It's really no ones fault, and a joke I can't take well LOL!

Anyways, If you'd like to see more from me... I may come back to the sit and survive genera of games, but I most likely will stray away from mascot horror. See ya people!



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