Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
WIP assembled island map
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
player UI is coming together.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
final design of the slaaneshi character at this stage done. full viewing of its model can be found at my subscribestar by becoming a patron.
current focus now is gameplay, character abilities, and player function in-depth work
current island progress greybox state in blender
HUD test
ingame machines and gameplay build progressing.
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
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