Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
ingame machines and gameplay build progressing.
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
WIP assembled island map
...











0 comments