Game
FNaF World XL
3 years ago

By the way...


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Also, I should probably clarify some details for newer followers and/or people asking about a mobile port.

The game in it's current state is basically the equivalent of the original FNaF World's Update 1, albeit with less details/effects and more gameplay-related additions/quality of life changes.

It'll still be some time until the game has all the content that was packed into Update 2, and even longer to figure out if assembling a mobile port is even feasible.

Still gotta cap off this first adventure first!

v1_progress_chart.png

'Till next time!



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New look, new direction.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was about time that some of these skills got a little extra kick.

Figured it out.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

How about we change things up?

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!