C++ is harder to learn than i thought. i'm trying my best though and will try to make a version on there. shout out to @GTBonnieCurve
for being the first to play the text based version.
Next up
I've got a juicy top down style rpg cooking up rn. Based on an AI robot that goes on a journey to gain a "personality". You being the AI, This game also functions as a way to find out more about who you are. Based on your actions
making progress!!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Update 2.627
New challenges & new effects!
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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