Next up
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.
Disappointment Simulator Update 3.2 is out! I encourage you to check it out if you haven't. It's definitely the most unique game you'll ever play...
Patch Notes:
Increased default graphics settings
Added interact prompt for the second level
Bug Fixes
Did I cook with this beat?
Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE
Disappointment Simulator Chapter 3: Boe Jiden is out, along with a handful of minor updates to the rest of the game. It’s pretty short, but all 3 chapters make a unique experience. Like 3 people have downloaded the game, so I recommend y’all try it out.
Just released my first metal single!
Check it out if you haven’t already. That would be awesome
https://artists.landr.com/056870498317
Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally
Coming Soon to Disappointment Simulator










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