dont worry it wont be too controversial........
Next up
Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
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Disappointment simulator: Chapter one is here: very short, but took forever to make. PLAY NOW: https://gamejolt.com/games/eeeeeeeee/858264
Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:
Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6
bro got so mad
Chapter 2 on the way! Im using this game as a recharger to make random stuff before I move back to corrupted files. Chapter 2 will be longer than chapter 1, and hopefully thatll make up for the huge file size. Make sure to play chapter 1 now!














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