27 days ago

Can’t remember the name of an old anime-style MMO I played. It had different academies for classes, & I used a dual pistol character. Also remember a random ghost-hunting area that felt out of place. Also curious about newer MMOs like Warvox coming soon.




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Warvox is building toward a combat experience where every second matters. This Short is a reminder of why that matters: because the best victories are the ones you almost did not survive. Check out the latest YT shorts here: https://www.youtube.com/shorts/2D9Mcs-hLhg

What you guys can see in this video? Hint: ONLY unity game dev can answer. Add to Wishlist on Steam: https://store.steampowered.com/app/4206310/Warvox/ #MMORPG #BossFight #GameDev #DevUpdate

Warvox kicks off its first beta on April 15, 2026, a tightly controlled test for just 20–50 players focused on real feedback, not hype. Free keys go to active Discord members, while Founder Packs fill the remaining slots making this the perfect blend.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

Who’s on your personal Mount Rushmore of MMOs?

I mean the four games that defined the genre for you, for any reason (nostalgia, design, endgame, community). Pick your four, explain one line each why, and where would Warvox sit on your list once it’s out?

New to Legion Hearts? Here’s what the game is all about.

Warvox’s War Longsword is a precision-focused melee weapon built for skill, timing, and pressure. The article highlights its disciplined combat style, its role in Warvox’s action combat design, and how the April 15 beta will let players test it firsthand.

Warvox is a skill-based MMORPG for competitive players, featuring manual aiming and no tab-targeting. It offers diverse, classless weapons and PvP modes like arena and faction warfare. PvE encounters are mechanics-driven.

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

I prefer starting in the actual world, not a long isolated tutorial. A short cinematic is fine, but let me play fast. Unique race-based zones are a big plus. In Warvox, we drop players straight into real combat so the intro matches the core gameplay.