12 hours ago
can't see inside the terrain anymore.
and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas
Next up
tile and cave generation
though it can generate seemingly endless worlds, it takes more and more time to generate worlds above 1024x1024 tiles where it starts to take around 5+ minutes. Once it generates the game runs at a stable 3000 fps tho
enchant
a much needed feature
crazy
klik
chunk system
took me 9 hours
Global fricking illumination and still 1000 fps
render test (not my model)
Rarity. (I will do some nerd talk in the article)
hmmmmmmmmmmm yes
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