12 hours ago

can't see inside the terrain anymore.

and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas




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tile and cave generation

though it can generate seemingly endless worlds, it takes more and more time to generate worlds above 1024x1024 tiles where it starts to take around 5+ minutes. Once it generates the game runs at a stable 3000 fps tho

enchant

a much needed feature

chunk system

took me 9 hours

Global fricking illumination and still 1000 fps

render test (not my model)

Rarity. (I will do some nerd talk in the article)

hmmmmmmmmmmm yes