Version 0.5.0 will be the final version of this Chain Playground (the one you're looking at right now). In light of this, I've renamed it to Chain Playground Alpha. While I won't make any promises, my current plan for Chain Playground is to remake it from the ground up with a mobile port in mind.
Next up
0.3.2 is out, and it's another bug-fix along with some improved graphics! There's also a credits menu on the title screen.
I'm currently working on the new level browser, rewriting the networking code, and changing how online levels are stored. With the new browser comes a new look for the UI - here is a sneak peek at how it looks so far.
0.4.0 is out, and it brings some new features to the game! Moving platforms can now have more complicated paths, and nodes can be turned into triggers that get activated when the player enters them!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Only true badasses may pass! #conceptart #art #gamedesign










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