Next up
Change log:
1. Changed power to use 0.1% instead of 1% to avoid more power loss
2. On Cam2B, Demoman is standing slightly more to the left to avoid his hand being visible at the door
3. The characters now break cams properly, due to addition of CamBlocks
Here you won't see the COMPLETE devlog, cause I think I started working no this game like... 8 months ago. For now what I want to say is progress been going pretty good, kind of made character's AI but they still break cams bad; RN working on power outage
Doing a TF2 + FNAF fangame (Completely original, idea was inspired by memes but there are already a few those games on this site) but this time, a lot better!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/













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