Game
Layers of Shadows: Reborn
9 years ago

Change of a few things.


I’ve decided to change the custom night so it’s not that much like the sister location because I don’t really want people to hate on it because it’s just a remake and a “bad copy.” So instead, I’ve changed a few things up.

Here is a list of things that will be changed.

  • Custom Night

  • Date (Predicting its release date at March - April

  • Animatronics

There will be alot more changes but no more demos. Please do not ask to beta test the game. When I think the game should be finished, I will release it. I am thinking on making an ANDROID and IOS port to the game. Anyways, have a nice day.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM