4 hours ago
Changed the boots for the second time, and changed the hat.
Next up
working on the game again, remaking the ai code. The suffering is finally gone, i made it work on lists not on variables as i would need to create 28 of them. And i'm happy about it now! I just really don't like how complex this thing is.
silly ahh
making
ENG:
Improvements to Prototype Fredbear and Prototype SpringBonnie.
ESP:
Mejoras a Prototype Fredbear y Prototype SpringBonnie.
kinda changed
Constraints are stressful....
very cool
some animation
I updated my Skye model with a new Shader, I think it looks pretty cool. I should probably use this shader on my other TBG models
Character is from "The Bunny Graveyard"
hell yeah, i'm making progress
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