4 hours ago

Changed the boots for the second time, and changed the hat.




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working on the game again, remaking the ai code. The suffering is finally gone, i made it work on lists not on variables as i would need to create 28 of them. And i'm happy about it now! I just really don't like how complex this thing is.

silly ahh

ENG:

Improvements to Prototype Fredbear and Prototype SpringBonnie.

ESP:

Mejoras a Prototype Fredbear y Prototype SpringBonnie.

kinda changed

Constraints are stressful....

very cool

some animation

I updated my Skye model with a new Shader, I think it looks pretty cool. I should probably use this shader on my other TBG models

Character is from "The Bunny Graveyard"

hell yeah, i'm making progress