Changelog r3:
Added winter season theming
Added snow texture (gras)
Added fall season theming
Added new leaf texture
Added new leaf texture for fall
Added Post Processing Effects (https://github.com/Unity-Technologies/PostProcessing)
Added outline effect (https://github.com/cakeslice/Outline-Effect great simple asset)
Added new forgaging area
More forgaging spawnpoints at the beach
Added forgaging spring daffodil
Added forgaging summer poppy
Added forgaging fall brown mushroom
Added changeable clothes support (but not used yet)
Added new grass model huge performance improvement
Added basic daily routine for shoopkeeper
Next up
Frist update progress
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
I made a small jungle house.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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