Changelog r3:
Added winter season theming
Added snow texture (gras)
Added fall season theming
Added new leaf texture
Added new leaf texture for fall
Added Post Processing Effects (https://github.com/Unity-Technologies/PostProcessing)
Added outline effect (https://github.com/cakeslice/Outline-Effect great simple asset)
Added new forgaging area
More forgaging spawnpoints at the beach
Added forgaging spring daffodil
Added forgaging summer poppy
Added forgaging fall brown mushroom
Added changeable clothes support (but not used yet)
Added new grass model huge performance improvement
Added basic daily routine for shoopkeeper
Next up
Frist update progress
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What you all think
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
2d lighting experiment
it happens
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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