Game
One Night at Markiplier's
9 years ago

Changelog v1.2.1


Noticed a few bugs while playtesting again for the walkthrough. These changes are minor and do not affect the game heavily (except the merchant bug).

  • Fixed the lamp in Mark’s room at the end of the game not having a fixed facing (It would change sprites if you activated it).

  • Fixed the merchant not talking/selling to you after completing the fifth trial.

  • If you use the Warfstache summon when already in Warfstace Mode, it used to completely heal Mark and remove all states from the player (including Warfstache Mode). This has been fixed. You are still fully healed while summoning the Warfstache in Warfstache Mode, but it no longer disappears after the healing.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

a drawing I did because I was bored😪. But I love how it turned out.😊

Szayel Aporro Granz - Bleach

not the greatest house, but it's a house! :D