Changed NWJS to a lighter version
Fixed bugs in Context Menu
Now works static and dynamic objects
Changes in material editor
Material now can be smooth
Materials now can be flat
Changed General Files
Added Material Files
Added Unknow File
Ended Dispose (Still not) to avoid memory leaks
Now the textures are renderer in the asset explorer
Added depthTest in material editor
Interface Changed a lot
Material renderer now working properly
Now you can create MeshPhongMaterials
Now you can create SpriteMaterials
Now you can Drag And Drop Textures inside Fabrica And Will Create Materials
Now Material Renderer Is Realtime
Next up
Chiaki Nanami!
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
brung back my old oc plus a new one
...they don`t have names yet tho
Szayel Aporro Granz - Bleach
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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