new boost smoke FX
new explosion FX
fixed behaviour around ceiling
pixel landing on top of a pixel hovering on ceiling => game over
crashing into ceiling with low velocity only lighlty bounces the pixel back down
game now fills the entire screen, landscape or portrait
pixels now have momentum - pixel landing on top of another pixel will push the column down a bit, depending on how many pixels there are in a column already
UI cleanup
Space, click or tap to play - instruction text is simplified to Tap to play, if touch screen is detected
more dynamic scoring - only after a pixel is landed, score is increased, so a column is not scored in full until it is fully landed
now it is also possible to land a pixel on a landing column and score 2x more points, not just 1 point more
pixels still descending while landing explode if a pixel crashes on top of the column - no points!
game does not end until all pixels either land or explode
Added best score display
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Family band complete!
Levels' maps.
New Teasers!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Sonic X pixel art.










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