Game
Forgotten Nights
6 months ago

Changes in engines!!!!!!!


Development for Forgotten Nights AND FNaF: Ultimate Mashup is being completely moved to the TURBOWARP ENGINE! Both games will be widescreen AND packaged as EXE files as if they didnt suck! (even though they do)

Scratch is slow, and its only HTML. Meaning scratch games can only be played on the web and not as apps themselves. But Turbowarp has a packager that will turn the files into playable apps! That'a makes me so happy.

Alongside that, I have officially decided to remove the toxic meter from Forgotten Nights. I'm way too lazy to try and figure out how to make it without breaking it.

ANYWAY yeah



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These are the current steps the level generator takes to create a night. The order of the steps might change depending on what works best!

@RealMental1987

Remade the office entirely after a VERY long development hiatus!

Yesterday I reopened the file for Forgotten Nights for the first time in forever. Right then and there, I decided this project was too GOOD to just forget about. So this is my grand return; Forgotten Nights is BACK!!!

A bee? or i am wrong

Saving up 179 smackers to buy FL Studio Producer Edition! I'm about 50 bucks through, I just gotta wait 33 days until my birthday to get that crisp, sweet birthday money...

Inside?

CALLING ALL RENDERERS!!

Development on FNaF: Ultimate Mashup starts again TODAY, and we need ALL the HELP we can GET!

Comment if your interested!

?!??/2/1e/12

Never felt better.