Game
Forgotten Nights
1 year ago

Changes in engines!!!!!!!


Development for Forgotten Nights AND FNaF: Ultimate Mashup is being completely moved to the TURBOWARP ENGINE! Both games will be widescreen AND packaged as EXE files as if they didnt suck! (even though they do)

Scratch is slow, and its only HTML. Meaning scratch games can only be played on the web and not as apps themselves. But Turbowarp has a packager that will turn the files into playable apps! That'a makes me so happy.

Alongside that, I have officially decided to remove the toxic meter from Forgotten Nights. I'm way too lazy to try and figure out how to make it without breaking it.

ANYWAY yeah



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Remade the office entirely after a VERY long development hiatus!

Yesterday I reopened the file for Forgotten Nights for the first time in forever. Right then and there, I decided this project was too GOOD to just forget about. So this is my grand return; Forgotten Nights is BACK!!!

Anybody want an energy drink?

If all goes smoothly, I should be able to start playtesting in a few days, but the full game will still take a couple more months

#GJAsks

A ton of Lethal Company and R.E.P.O. Cant get enough of either of them.

Five Nights at Freddy's: Paraplegia | Teaser Trailer

Newspaper Before and After.

None of them are great but after is WAY better than before tbh

"good luck on your first night..!"

The FINAL trailer is coming soon!

RGB testing again

you can make some hella orchestral stuff in FL with the DSK overture plugin. im so underrated omg

(this is a remake I made in 1 hour of the Sons Of Liberty main theme [at about 1:15], its a really good show) https://www.youtube.com/watch?v=XkC5XA26iyA