Game
KNOCKOUT Box
1 year ago

Changes in Update V2.1


- A single chain fence was removed because the box was getting stuck to it

- A couch location was slightly changed because you could fall behind it and not get out and get soft locked.

- The fooli jumpscare is louder.

- The fooli jumpscare soundeffect volume didn't actually change with the SFX volume bar in audio setting (I think), that is now fixed.

- In the notes there is now mention of the invisible man creating fooli.

- The lock order on the door is fixed.

- You can now move your head when you read notes (I think)

- Some new objects like trashbags and carpets were added to the garbage room.

- A new silly addition, the parkour dream



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Changes in Update V1.1

KNOCKOUT Box is published on game jolt:

https://gamejolt.com/games/knockoutbox/919015

A mascot horror game where the mascot knocks you out.

ROLL is published on game jolt:

https://gamejolt.com/games/roll/919643

An indie horror game where the monster is a giant rolling ball

Changes in Update V2.0

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?