Today’s release includes a lot of changes, some of which can be found here:
The ship stats were tweaked to feel better to the player
There is a “new” effect over the ship button now, highlighting when a new ship was unlocked
The options menu now is set by default correctly (All values at 100%, Post Processing “on”)
Bug fixes
The levels in the selection screen are now hidden until you earn the ability to play them
Changes for the future:
A heavy emphasis will be placed this week on making the new level, the Powerhouse, as amazing as possible
There are still a few resolution issues - these will be fixed in the future, but are not a priority as they are not game breaking
The “Field of View” slider is not easy to create and as a result is not high on my priority list
Global leaderboards will need a lot of playtesting to see release (and there is no stable host as of now, so I will be waiting until closer to launch)
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