Game
Darkness Awakens
10 years ago

Changes.


Yes. In under 20 Minutes we have made very large decisions ( we are a very small team ^^.) After a little thinking , the Team and i have decided to completely change our Game. Instead of an RPG Horror we are going to develop a open World Survival Game (Just think of something like DayZ except this Game is only Single-player.) Upon making this decision which will CLEARLY push back the Demo Date and Official Release we have decided to Demo release the Game in December of 2017 and release the Official Game in November of 2018 (Yes it will take that long with our lives and small Team.) Good news is, we will not be changing the Name since we believe it still goes along well with the Game type itself (Yes there will be creatures.) We plan to release details in a few days or weeks once we have everything set and ready to start development. The Engine the Game will be developed on is Unreal Engine 4. This Change will also make things a bit easier because we won’t have to create a Level Change, instead we will create Multiple Maps the player can choose to play on and different Game modes. As well as that, this game WILL 100% cost money. So please consider this and imagine doing this with a 6 man team (Yes some things we do have to be looked up and learned.)

Thanks for understanding.
-RWS



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Super Sonic Pixel art.