Game
Garden Match
7 years ago

Changes to Help screens, added a loading screen.


Just a couple of small changes;

The help screens that come up automatically when you start a level were . . . long. So now what comes up is a shortened version - just the six screens that deal with making moves. The full instruction set can be accessed from the game select screen by pushing the new "Help" button.

Clicking the "Don't Show Again" checkbox there will turn off the automatic screens in the levels, but you can turn them back on in the Settings.

Another thing we added was loading screens. We're preparing to port to mobile, and we added them to the PC versions so that slower computers have some indication of what's going on, too. It just seemed like a good idea.

There was a bug where some computers don't show the entire level select screen, cutting off the exit button in the top right corner as a result. I think we've fixed that here.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist