Hey, remember that poll I made a while ago about the cutscenes? The winning option was for the cutscenes to have visuals with text, but I’m thinking about just having the cutscenes be text that details what’s going on. Because the way they are made currently is; I go into Roblox Studio, build the area, and place the characters. Then take a screenshot. And to be honest, it’s slow, tedious, and not fun. And as a game developer you should have fun when making your games, I might get some hate for doing this because it makes it look like the poll didn’t matter, but I should be able to have fun while making my game. And the cutscenes just being text is easier and faster, that way I can work on the core game.
Next up
this is a bad idea lol
The design for my version of Minus Whitty went through three revisions before I settled on the final design. I really wanted to get it right.
(my minus whitty mod is out now btw wink wink)
yo ya'll know tails doll???
I MADE A TAILS DOLL MOD!
My next mod... Friday Night Funkin' - Vs. Simon, from Cry Of Fear!
oops
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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