Game
Dustbelief Papyrus Rebirth

1 year ago

CHAPTER 1 SNOWDIN REWORK

Finally, finally I won't be ashamed of the first chapter and can finally see both chapters without breaking the immersion!


I present version 2.7.0, which includes chapters 1 and 2.

Aside from the obvious changes you can guess there are a few others. Though mostly I struggled with the technical part of the game, because I'm well... learning how to do it all.

  • Got Undyne's hair back (now it doesn't disappear anymore).

  • Fixed the canon to what it should be (I'm just forgetful). Yes, the Human is a "they." Hopefully I've fixed that joint across the board....

  • The combat system is now clearly visible. (I hope no one else gets confused).

  • Added ADDITIONAL, but small, interactivity to the environment (yes. More interactivity).

  • HAVE saves deleted after credits and after passing a chapter or selecting another chapter. No more tambourine dancing.


Now I'm making wishes.

  • Maybe @Under___Play will record the game again.

  • I hope @RomanVelchik will still be able to get through Undyne.

  • I hope Azzi can still get the controls to hang up.

  • What @Uralisimus wanted, I did. I hope he's happy now.

  • And I hope Merg notices that and make me popular! NYEH HEH HEH HEH HEH.

  • I want more videos on my game.

  • I want to translate the game into other languages.


Now I'm going to finally get treatment.



5 comments

Loading...

Next up

Someone decided to say "hello" to you.

Friday is a good day, my favorite. Announcing that I have begun development of the rework of Snowdin chapter 1.

My task is still the same. To try and surprise you again. Let's see how good I am at it.

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Frisk

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

he secretly thinks it's cute

Nyeh heh heh!

There are so many of you!

I hope you really enjoy this project and, don't worry, you'll definitely have a continuation, I promise!

Happy March 8th.

I'm still struggling, but someday I'll make all my ideas a reality.

Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.

So right now I'm pretty poor for content.

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

All the game content is ready, but there have been some technical difficulties. Debug time!

I'm pretty sure the build will be released this week. Take your waiting in your hands.