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Chapter 2 World Map Preview.
Just showing you lovely people that we're still alive and kicking. Chapter 2 is coming along nicely, so here's a little preview of the new world map that we've been working on. M'rasu looks so tiny! A small taste...
As work on Chapter 2 continues, so too are our sights on improving what already exists. In that regard, with a talented new artist doing some work for us, we're having something of an art update for when 0.2 finally drops! Take a gander at it yourself!
Good news all! Chapter 2 is almost complete, and we are going through the last round of testing as we wait on some final art pieces to be completed (including an updated logo!). We are looking at a March release date, so see you then!
New things! Production on chapter 3's story is rapidly approaching its conclusion, work on the closing dungeon is now underway as we likewise continue work on side story content. And look whose sprite we've recently added to the game...
Chapter 2: Everybody's Grudge has been released!
Here is what's new:
1) Several Hours of New Story Content
2) Second Face of Pandora's Box
3) 3 New Large Cities
4) 3 new Towns and Villages
5) 5 New Dungeons
6) And more! Full log in the main description!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria











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