Game
KELLY HATCHET

11 months ago

Character Pass

Each character in the game will have their own little "battle pass". You'll progress in the pass by headpatting said character, and the final reward will be a unique skin for that character




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Character Rooms

If you want to interact with the characters, you'll have to click on them.

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.

*starts dancing to the bgm*

Hey! I made this Realistic Super Saiyan Sketch. What do you think?

New Title/Menu Screen

The character selected will now be on the title screen doing an idle animation

I've only implemented Kelly & Kuno as of now, but I'm working on it.

@Narwhalnut is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut before the quest ends on December 16 and you'll get Coins!

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

look what time it is

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip