Next up
Back at it again with LMMS fusing with our ADHD in GUI form...
"Knock Knock"
Henry's house (upstairs + Charlie's bedroom work in progress) showcase!
"DEAD_END"
"Have any good dreams, Charlie?"
Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.
And we stand by our thoughts on this.
Ref sheet for one of our original game characters.
Just wanting to showcase the new artwork for Henry's house! (the old design/artwork is the image on the far right, in case anyone was wondering..!)















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