Game
SOTU: Alluring Nightmares
3 years ago



0 comments

Loading...

Next up

This game mechanic is based on how quickly the player approaches the Locker, which also generates more noise for the AI to detect. As you can see the crouching/sneaking makes less noise but also takes a bit longer to hide. :) #Horror #hide #dark

SECRETS OF THE UNIVERSE - Alluring Nightmares [Teaser] It's a First Person Sci-Fi Horror game. :)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Explosive domino effect

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/