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SOTU: Alluring Nightmares
3 years ago



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This game mechanic is based on how quickly the player approaches the Locker, which also generates more noise for the AI to detect. As you can see the crouching/sneaking makes less noise but also takes a bit longer to hide. :) #Horror #hide #dark

SECRETS OF THE UNIVERSE - Alluring Nightmares [Teaser] It's a First Person Sci-Fi Horror game. :)

Another house i made long time ago.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Why walk when you can jump?