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SOTU: Alluring Nightmares
3 years ago



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This game mechanic is based on how quickly the player approaches the Locker, which also generates more noise for the AI to detect. As you can see the crouching/sneaking makes less noise but also takes a bit longer to hide. :) #Horror #hide #dark

SECRETS OF THE UNIVERSE - Alluring Nightmares [Teaser] It's a First Person Sci-Fi Horror game. :)

art comission.

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment

Explosive domino effect