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SOTU: Alluring Nightmares
3 years ago



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This game mechanic is based on how quickly the player approaches the Locker, which also generates more noise for the AI to detect. As you can see the crouching/sneaking makes less noise but also takes a bit longer to hide. :) #Horror #hide #dark

SECRETS OF THE UNIVERSE - Alluring Nightmares [Teaser] It's a First Person Sci-Fi Horror game. :)

Path of Kami: The Evolution of the Lore

Have a good Boi

Microsoft Windows XP Unprofessional (windows logo prototype)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.