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SOTU: Alluring Nightmares
3 years ago



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This game mechanic is based on how quickly the player approaches the Locker, which also generates more noise for the AI to detect. As you can see the crouching/sneaking makes less noise but also takes a bit longer to hide. :) #Horror #hide #dark

SECRETS OF THE UNIVERSE - Alluring Nightmares [Teaser] It's a First Person Sci-Fi Horror game. :)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.