Fixes:
Fixed bug that caused Rifts to no longer animate in 2.0.1
Additions:
Added a proper Sun display instead of using a Scratch variable display. Since Sun is not limited, having 10,000 or more Sun will show 9999+
Added a new level type called Deadlocked; identical to the Locked and Loaded levels from PvZ2
Added sounds for coins and diamonds
Added display for coins and diamonds during levels
Changes:
Seed packet decks used in Conveyor and Deadlocked levels are now defined in the level data rather than being hardcoded into the game, allowing for modders to create unique decks for these level types
Sun will now move a slight bit to the left or right when produced by a Sunflower
Previously red prompts are now cyan, identical to the Glitch enemies












0 comments