Next up
Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).
Is there anyone else here? I know you are, because you got referred here via an external link/reroute.
Regardless, I'm dumping a bunch of HNPA-Remastered related screenshots from my SSD here.
Just a baked lighting screenshot
Post-jumpscare scene reupload (the game is still corrupted).
Warning 1414: Low battery, visual input quality reduced
H̶e̷l̶l̶o̶,̷ ̸N̶e̸i̸g̶h̷b̷o̵r̴!̷
Something's wrong..
Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.
The sky burns with autumn’s glow… but something watches from the shadows.
Hello! I just thought like posting something here, so have a look at some small visual and environmental tweaks I've made for HN Reality! (Don't worry, I'm not spoiling anything new.)
Also, I'm not fully back to working on fangames for now.














2 comments