Game
Madchase
9 years ago

Co-op

Working on couple of stuff for co-op

-Different enemies
-Different weapons




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Quick Level Design For Co-Op

Added a weapon pickup system, this would allow for more variety to weapons in the game.

Finally implemented all the new characters animations with the weapons system. Any suggestions?

Back to working on the game. I have added a bunch of new things. e.g. - New character sprite - Shield Mechanic - Pause Menu Future Plans: - Add more maps - Add Online multiplayer

Completely re-designed the main player :)

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).