Game
Madchase
9 years ago

Co-op

Working on couple of stuff for co-op

-Different enemies
-Different weapons




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Quick Level Design For Co-Op

Completely re-designed the main player :)

Added a weapon pickup system, this would allow for more variety to weapons in the game.

Back to working on the game. I have added a bunch of new things. e.g. - New character sprite - Shield Mechanic - Pause Menu Future Plans: - Add more maps - Add Online multiplayer

Finally implemented all the new characters animations with the weapons system. Any suggestions?

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!