
Combat Mode: Unity Iteration - THE DAY BEFORE THAT.
A funny jitter that I fixed by moving some line codes out of the Update() void into the FixedUpdate() one.
Unity's documentation wasn't lying about it being used more often than the regular update void--
Next up
LMAO
Installed Pop_OS on a separate disk.
Did not like the GNOME desktop environment.
So I installed KDE Plasma instead.
I am enjoying this. c:
blocked off.
I'm done. Bye Unity.
(or idk, what the fuck i am in hell.)
After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.
So, have a snippet from the tech-prototype!
Side-scroller to First Person switcheroo, anyone?
(it'll get more interesting from this point onward soon)
Yup. Still at it, believe it or not.
On a serious note
Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so
:3
To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.
https://linktr.ee/stramediagame
Includes BlueSky and Mastodon.
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