Game
Hyperion Reach
2 years ago

Combat system almost done, npc ships when at 0 hp, they beging to explode and a few seconds later they make a final explosion throwing debris of such ship around, need to finish explosion sprite variants and smoke.




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Hey! I'm trying to make a simple space RTS game, I'm still testing and prototyping everything, but going cool.

A resource support helps the resource collectors to drop the resources without traveling too much.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)