Game
Gold Express
6 years ago

Comfortable coordinated management


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A team is more efficient than one person, because team members can help each other for the goal. And the information synchronization is the key for the cooperation between members. We have come true information synchronization easily by built-in Source Control function of UE4. We were in trouble when we only used SVN to share work, information synchronization cost much time.

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We also systematize our source catalog by features, and have appointed members to maintain every feature hierarchy severally, so we can run functional update test easily.
Maybe it’s not hard thing to do, but I think it is worth recording here.

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