2 years ago

Coming soon 👀




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I am going to do what Mojang does best: procrastinate.

I want to make a tool for me to animate and define entities similar to blocks. Why don't I just include this in ExtenderDragon? See slide 2.

(ExtD is for hundreds of blocks, not a dozen mobs.)

I did it. I fucking did it.

Dynamically adjusting collision boxes that use vectors instead of the old method.

GET. FUCKING. BENT.

Connected textures have been implemented on a rudimentary level. It's got some jank but the concept is there and I can easily improve it in a few days.

Consumerism

say block is goated if you need to know where something is but dont want to make a costume because you're debugging

Deided to go and Make this little Test Animation recently.

MY BRAAAAAAAAAAIN

OOOOOOOOOUUUUUUUUUUUGHHHHHHHHHHH

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

I made a page for this weird project to post my ramblings.