Game
Compositrons

8 years ago

Compositrons Kooky Version: Issue 2 (TIP: Just because something is small doesn't mean it can't breath fire)




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The current progress on the battle engine (yeah, it's not much)

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

Overworld Engine screenshot

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

The sprite for the "mascot" Compositron of Electron version, Viroking

More progress on the battle engine

Even more progress on the battle engine (yeah, it's still pretty early on, it isn't really playable yet, but at least the layout is pretty close to done)

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?