Game
SCP : CONTAINMENT UNKNOWN

5 years ago

Comrades, an update is coming out today to fix a few bugs and add new mechanics

With phase 4 comes new mechanics, stabilizing rods of the nuclear reactor

There were also some bug fixes and more




0 comments

Loading...

Next up

From today, the page of my new upcoming game on Steam has become available. There's still a lot of work ahead and I would be glad of any support, including adding the game to the wish list Check it out! https://store.steampowered.com/app/2134690/INJECTION/

Update 0.05 is finally out! I didn't release this update for a long time because I wanted to make it better, I wanted to make level editor else but I decided to release it now and leave this for the next update.

Hey,Folks!

I have some very important information for you!

I created a survey on google forms to help me figure out in which direction I should develop the game in the future

If you want to take the survey, here's the link:

https://forms.gle/fhKuhZbQ33fpgoSr7

phantom foxy pixelart

41 minutes

Inside information:

While working on the new update, I decided to change the difficulty level system again.

Now there will be such a thing as difficulty multiplier, which will directly affect the gameplay.

I also decided to add an easy difficulty level ;)

Last month I showed a small preview of a pre-overhaul post-night section from Evergreen. Here's another one. Some props here are being reused for the new Vault levels. (2022-2023)

Greetings,

I'm still working on the project, don't expect any news in the near future, as I'm very busy.

You can still play the current version of the game

Stay tuned ;)

The project is under active development, don't worry

At this stage lots of things have already been reworked, I won't spoil the surprises, but the level editor is DONE ;)

More news about the game will appear here and on Reddit during August

Stay tuned!

Candy's Adventure!! - FanArt

The project is not dead yet, but it is in the low development speed stage. Now I have an update to version 0.8 ready, but I want this update to have as few bugs as possible so it didn't come out when planned. But I promise it will be out soon.

Stay tuned!