Gameplay Updates
The footage pictured below shows (in order) the turn-based combat system, followed by the tower-defense system.
Team A has been developing a turn-based combat system, where players can move and attack, spending movement points and attack points to do so
At the top of the screen are the turns, showing whose turn is ongoing and who's next
In the tower defense portion of the project, team B has created automated turrets that the player can move around to place
Setting them up will allow the player to build defensive measures against enemies
Some of our soldier designs!
Here we have (left to right) the Scout, Gunner, and Machine Gunner!
Enemies!
Just some rough sketches, but check em out. I like them a lot...
And that's all, folks!
For those who read through this, big thanks. We hope to see your continued support! Feel free to share this post and our project around; the greater the following, the more successful we'll become, and the more work you'll see go into the project!
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