Game
682Mod
2 years ago

Cowl's Mod 6


Welcome To An Expanded Cowl's Mod!

Welcome to Cowl's Mod 6. Yes, I know, CMod 5 came out like yesterday. But come on, there was a LOT of improvement to be made, and I'm actually happy with what I've changed.

Anything New/Improved?

Well, here's everything new:

  • all Half-Life 2: Deathmatch maps as sandbox maps (they start with a "cm" instead of "dm")

Here's what I improved:

  • expanded cm_assemble

  • changed map selection menu back to server creation menu (this is because with the chapter-style map selection menu didn't work properly, the map names glitched outside of XBLAH's Modding Tool)

  • changed CMod's gameinfo.txt file so the game is multiplayer only

To anyone who still plays this at all, thanks. This is a big tribute project to Garry's Mod and also an even bigger passion project of mine. I love modding and developing.

Thanks for reading,

-Cowlmodder, Owner of 682Games Ltd.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM