Game
Crazy's Spooky Game!

4 months ago

-||Crazy's Spooky Game: Devlog||-

(an actual devlog)


What, an actual devlog instead of just screenshots?

That's right, an actual devlog. From now until Crazy's Remastered releases (and my future projects for that matter), devlogs will happen more often.


The Game:

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The biggest change in terms of the game is the artstyle.

It honestly helps a lot with the workload of the game because the older artstyle was fairly limiting and killed motivation.

Anyway, about the game, the main gameplay is almost done.

Crazy, Cartitan, JayPi, Windows, and Endy's AIs are the closest AIs to being done, while Cashgrab and Golden Crazy's mechanics have only just been started.

And to wrap up the "Game" section of the devlog, as far as game modes go, only Easy and Hard Mode are the closest to being done.

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And there's four game modes, so that's fairly good :)

Alright, that wraps that up, now, the next and final section (this ain't a very long devlog).


The Extras:

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There's a new OST on the game page (composed by me, so it's not very great :)).

It's the 6 AM Jingle for the Normal Mode, so yeah, pretty cool.

Only two more tracks need to be done for the game, The Main Menu and The Credits, yippee!

(When the tracks are done, I may make ost videos but idk)

And BONUS CAMERA POSES

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That's about it for this devlog. See y'all in the next one.

So cool!



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-||Crazy's Spooky Game: Devlog 2||-

So it's not a devlog per se, it's more just the reason I don't do release dates. (Guys, don't listen to me when I say a release date)

An animation I made in like an hour

#DailyDoseOfSpringy

Progress

Rahhhh

Happy Anniversary to this silly game

(Aka Crazy's Spooky Anniversary)

What's this? New models?

I made a little animation. I'm gonna use it for something cool

Many rooms are being redone, along with the map being more accurate to the og game's map.

(After this, ais will be redone and then yeah)