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8
2 years ago

Created this little thing as a concept for a bigger idea for a Metroidvania. Just a simple platformer controller and some little parallax backgrounds (the backgrounds are from the Sunny Land asset pack from the asset store.)




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Made a functioning pause menu and title screen. Might make a public release soon for feedback on stuff. Stay tuned :)

More level design + the addition of spikes!

Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)

Welcome to Sharkdwell! Home of sharkfolk, airships, mechanical legs and to you. 🦈

A formerly unremarkable town deep into the ocean, it became prosperous with the discovery of Sharknite by Sir Reginald Sharkingston. This is where you begin your travels. ⛏️

Worked on a lot more since yesterday. Pretty good progress I would say!

While development on RUMOUR's demo is wrapping up, we wanted to compare how much things have changed throughout all these months of development! #gamedev #indiedev #indiegame #comingsoon #rumour #horrorgame

I did a little more work today, adding transitions to the free-roam and then transitioning into the nightshift.

2D Platformer I made using Sunnyland assets, and also added the GameJolt API for trophies and such.

Starting to add sound effects. What kind of sounds would make the game scarier? #gamedev #horror

My attempt at a fnaf game lol AI is a little weird though lol Should I try and work on it more? This about a day's worth of progress I did on it.