
Created this little thing as a concept for a bigger idea for a Metroidvania. Just a simple platformer controller and some little parallax backgrounds (the backgrounds are from the Sunny Land asset pack from the asset store.)
Next up
More level design + the addition of spikes!
Did some more work on this since my last post. New layout and worked on the functions of the office.
Worked on a lot more since yesterday. Pretty good progress I would say!
Made a functioning pause menu and title screen. Might make a public release soon for feedback on stuff. Stay tuned :)
🔧 Weapon Test Log #03: Heavy WPN Strategem
Field test success! Our new call-in railgun packs EMP warheads for massive disruption. 🥳
Perfect when you need extra oomph on the battlefield — but brace for that recoil! ⚡️
Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)
My attempt at a fnaf game lol AI is a little weird though lol Should I try and work on it more? This about a day's worth of progress I did on it.
Just released 1.1.2 version of The Rogue of Nexus!
A new, faster game mode is available: Adventure Mode or Campaign Mode? Choose your own style!
Several extra UI/UX polishing as well to enhance further the gameplay.
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
I did a little more work today, adding transitions to the free-roam and then transitioning into the nightshift.
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