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8
3 years ago

Created this little thing as a concept for a bigger idea for a Metroidvania. Just a simple platformer controller and some little parallax backgrounds (the backgrounds are from the Sunny Land asset pack from the asset store.)




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So I now making a fnaf game now!

(This video is just me trying out free roam in a mockup of a map I made in a hour)

I did a little more work today, adding transitions to the free-roam and then transitioning into the nightshift.

Made a functioning pause menu and title screen. Might make a public release soon for feedback on stuff. Stay tuned :)

These are the enemies in our game #CultofBlood. Show me yours!

More level design + the addition of spikes!

ANNOUNCEMENT

Now you can follow and wishlist #GrottoEscape on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a Proto Gameplay Teaser 20260112

My attempt at a fnaf game lol AI is a little weird though lol Should I try and work on it more? This about a day's worth of progress I did on it.

2D Platformer I made using Sunnyland assets, and also added the GameJolt API for trophies and such.

⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡

🎮 Wishlist or try the demo now:

https://store.steampowered.com/app/3960230/High_School_Hills_Dre…

#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity

Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)