
Created this little thing as a concept for a bigger idea for a Metroidvania. Just a simple platformer controller and some little parallax backgrounds (the backgrounds are from the Sunny Land asset pack from the asset store.)
Next up
So I now making a fnaf game now!
(This video is just me trying out free roam in a mockup of a map I made in a hour)
I did a little more work today, adding transitions to the free-roam and then transitioning into the nightshift.
Made a functioning pause menu and title screen. Might make a public release soon for feedback on stuff. Stay tuned :)
These are the enemies in our game #CultofBlood. Show me yours!
More level design + the addition of spikes!
ANNOUNCEMENT
Now you can follow and wishlist #GrottoEscape on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a Proto Gameplay Teaser 20260112
My attempt at a fnaf game lol AI is a little weird though lol Should I try and work on it more? This about a day's worth of progress I did on it.
2D Platformer I made using Sunnyland assets, and also added the GameJolt API for trophies and such.
⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡
🎮 Wishlist or try the demo now:
https://store.steampowered.com/app/3960230/High_School_Hills_Dre…
#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity
Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)











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