Game
Robot Tale
8 years ago

Creating a beginning...


Hello!

Today I have a few large items to list.
Firstly, there’s the Robot Tale intro.

https://www.youtube.com/watch?v=yCDbrlt7lXM

Creating this was quite the task!
Drawing the two backgrounds took multiple hours, and long breaks had to be wedged in between the hours.
I also had to plan the scene out over the course of a restless night.
It was all drawn in Gimp, imported into Fusion 2.5, and sequenced with various events.
Despite all the work, I had lots of fun seeing the cut-scene evolve.
I remember lots of ideas going in and out of my head with similar opinions on said ideas,
“Hey! That would look pretty cool on my computer monitor.”
All the effort payed off in the end.
That glorious, 1440p resolution, in combination with the color themes and ‘hand-draw-feel’,
​works to create eye pleasing scenes.
And, in addition to the pleasing aesthetic, I really believe the intro communicates the atmosphere and hints the backstory.

But hey! That’s just my opinion. For all I know, the intro could be the greatest abomination known to cinematic intros, and I would never know any better. So how about you rectify this gap of intelligence by commenting below?

5d0affa72a9bb.png

The last thing to report is the game’s saving mechanic.
In an earlier report, I mentioned the act of “getting my toes wet” in the saving mechanic.
Well, if the scope of my development was of that proportion,
then my development, over the course of the previous week, was waist deep.
I got done with various elements—location storage, save activation, save user-interface, and save deletion.
Such a save-engine was created with elements like flexibility and robustness in mind; furthermore,
with all the full proof elements, I can say that the save-engine will hopefully not brake any time soon.
Hopefully…

God have mercy

In the coming days, I will add more items to the save-engine.
Some examples include character health, character weapon-slot, and other character stats.
I also plan on (and this is insane) implementing a way to save.
Crazy right?

Anyhow, that’s all for now.
See you next time!

See the website version of this here (a)
And check out my website here (a)



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

I worked so hard to get all four of them to the end safely, but then...

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic and Shadow as Pokémons. #Fakemon