Next up
Since the first anniversary of the game is coming up, I thought I would showcase a part of the Tails Section for once. So have this timelapse of how a close up is made, with a bit of the ost from demo 3.
Some camera angles
A death scene
Fun fact, one of the three inspirations of this game is Digital Horror. ( I think the image sums it up perfectly )
Rigged and Ready
By the way, the insanic boss fight will now have random attacks.
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What megaman 10 would look like if they went for a 16 bit art style
Working on the special stages. ( Also took ages to get this 3D framework to run in clickteam )
Special stage update 2. Better lighting, new skybox , jumping added, and the camera has been fixed to some extent











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