Next up
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Tomorrow
Bonus Stage 1
Working on the special stages. ( Also took ages to get this 3D framework to run in clickteam )
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Some camera angles
Metal had a upgrade...
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Random frame from the intro of Sonic Adventure
Rigged and Ready











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