Game
CrazyChess
1 year ago

Creating save system so it could be played on mobile and PC. But I have to set file into a 1MB chunks so it could use gamejolt cloud service.

If someone would like to see haw it looks check article.
How do you think, will this game be hard to make?


		
			using System.Collections.Generic;

[System.Serializable]
public class PlayerDataHandler
{
    public int money = 0;
    public List<string> itemsNames = new();
    public List<string> battles = new();
}

[System.Serializable]
public class BattleDataHandler
{
    public enum Status_:byte
    {
        Requested=1,
        Ongoing,
        Ended
    }
    public string playersName = string.Empty;
    public Status_ status = Status_.Requested;
    public string[,] board = new string[8, 8];// { A{1,2,3,4,5,6,7,8},{,,,,,,,,},{,,,,,,,,},{,,,,,,,,},{,,,,,,,,},{,,,,,,,,},{,,,,,,,,},{,,,,,,,,}}
    
}
		
	
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A bigger test of my game with unity

Link in the article

Elektryka Prąd nie tyka!

Mods Update is ready to work!

I'M BACK!!!

Created this render by two days, just for remind myself how to work with Unity

Simple show of first early access build- update 0.1.0 named in English "Electrician power doesn't touch" or in Polish "Elektryka prąd nie tyka".

Hello, Investigators!

I made vertical teasers of Forest's Nightmare. You can watch it on my TikTok or Youtube Shorts. TikTok: https://www.tiktok.com/@blackhats_games

Youtube: https://www.youtube.com/@blackhats_games

>Review after playing Eve Online for around 50 hours<

Happy day for this game, i just implement new assets to CRAZYTALE.

Links bellow:

- Assets(require URP):

https://assetstore.unity.com/packages/2d/environments/pixel-art-…

- Project(Github):

https://github.com/CRAZYFAN125/CRAZYTALE_GameFiles

It's been a fantastic day for us: BattleJuice Alchemist has just launched into Early Access on Steam and the Epic Games Store.

https://store.steampowered.com/app/1384060

A big thank you to all the wonderful people who have supported us thus far!

My work on animated enemy