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Hi everybody. Actually, the last thing I changed in the game was this game menu and settings panel.
I had to redo a lot or do it all over again, but the result was worth it.




I'm back to this game after working on other games. Anyways, I've made new levels for new box type. Here are some shots of them:




Final update has been done, post jam version is complete and released! Here are some shots from the game:

"New marble world" is now at V1.2.0.
This update includes:
- Added a menu cooldown.
- Purged AI assets with assets made by a human.
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"Quickdraw Fantasy" is now at V1.1.0.
This update includes:
- AI assets purged with backgrounds made by me, and the skull icon commissioned from a human artist.
- The menus were remade for better UI and UX.
- Better menu cooldown between menu page travel.
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