Game
Blade Dancer Of Orario
6 years ago

Current Pre - Alpha Dev Phases Include

-Finding A Decent Graphics Style
-Making The core Content
-And much more Possible Extras To Help Keep the game optimal in Frames And Performance




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Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A sneak peek at the new OST, can you guess what this song will be used for? 🤔