Next up
Added several new sprites to create more well rounded ground objects, giving it a more earth-y feel. Along with this, added a few shadows in select areas, such as under metal structures.
Also added a falling animation you can see above: ^^^
"The Mind Clock"
A cut scene from my upcoming game, Sol.
"The Mind Clock. It is within us all. The darkness. The hate... The hope. Our driving cause. Now corrupt. The Writer is lost. We must bring him back, Player. Our world, our dream, depends on his mind."
- The Narrator
Upcoming "Sol" indie game
"Time is a well,
And we are the bucket,
The world is a cell,
And our words are our musket."
- Sol
Run Animation
"What does the drowning man say to the sun?
He asks it, ‘why let this happen, when your rays can dry up the waters?’
The sun looks down, pity of the man’s fate. The sun answers,
‘You see your breath leave you, but forget the dry tongues of others.’"
- Sol
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What you all think










0 comments