Game
SpaceGame
2 years ago

Currently, I have finished writing the rocket flight mechanics. I am setting up graphics, effects and some test scenes to be able to release the first alpha build soo stay tuned and I will stay with Unity.




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Dev Version 0.0.2 is avaible. This version have overview of procedular planet generation, shaders and camera test movement.

Keys:

R - rotating planet

https://drive.google.com/drive/folders/1sQsA7lg-eCmp4iYgTPKWa39U…

Werehog transformation process. #sonicunleashed

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!