Game
SpaceGame
2 years ago

Currently, I have finished writing the rocket flight mechanics. I am setting up graphics, effects and some test scenes to be able to release the first alpha build soo stay tuned and I will stay with Unity.




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Dev Version 0.0.2 is avaible. This version have overview of procedular planet generation, shaders and camera test movement.

Keys:

R - rotating planet

https://drive.google.com/drive/folders/1sQsA7lg-eCmp4iYgTPKWa39U…

Did you know that today is #InternationalJazzDay? šŸŽ·šŸ˜Ž

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? šŸŽ·

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)